I could design a simple progression, or semi-random economic model in five minutes, to be applied every year.Ī game is supposed to be fun. baffles me, especially given the intelligence and skill of the programmer. This is absolutely a show I ever pick this game up again, I will sell all my stock, hoard all my cash, closed all my factories, and shutter my branches, and accept a ten year dead zone in my game. Actions taken before the world events, to limit the damage OF those events seem gamey as hell. It doesn't help that knowing that the depression or WW1 or WW2 is going to happen. It doesn't surprise me at all that others are having this same issue.ĭon't worry.you can always start another game, with the sure and certain knowledge that World War 2 will happen again, at the same time, with the same consequences. This will NEVER be fun, and the decision to keep this ALWAYS happening is arguably the worst design decision I have ever seen in a video game. What will happen is the destruction of my carefully built game. and I don't want to hit the turn, because I know what will happen. My current game, in 1928, I have 2 billion in the bank, six big factories, and an active branch in just about every city in the US. I love the game, but this design mechanic, of a static and unyielding, non-variable mechanic meant that I just stopped playing. It will crush my company on the next game, in 1929, and the NEXT game, in 1929. I bitterly complained about the depression just. sadly the fix may have some performance effect on GearCity. My advice is to build a factory in a neutral country, in a country that is not effected by damage (No cities were bombed in the USA during WWII) or build a smaller factory quicker to cover production until a large one can be built. Gameplay: Disabled district locking on branches when auto production is enabled to prevent. ![]() The same is pretty much true in all major countries involved in WWII.Īs for factory damage. Here is an example of Chrysler during WWII: 15, 1942 but it was postponed until an unannounced date in February." ![]() The rationing program was to be announced by Jan. "A freezing order banned the sale of all new cars until a rationing program could be worked out. There were zero cars sold or made in the USA during 1942-1945. The uk and France I can understand but the USA no way did they not produce any cars! Our order went missing and she called other branches to check if they have the. I very much doubt there were zero cars sold or made in the USA during the war! Excellent service from Aaron and her co-workers at Crossiron Mills location. ![]() Originally posted by kiwityke:Only problem is have you seen the cost of the factories to rebuild them? My London factory got destroyed by the blitz, it's going to cost 400 million to replace and take until 1952 to rebuild if I start rebuilding in 1943!
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